Computer programming has been a crucial skill for working in the field. To understand software and its impact on culture is a basis for understanding and contributes to contemporary society. Processing is a popular tool created by Ben Fry and Casey Reas, which is an open source programming language for creating animations, images, and interactions used by youths, artists,designers , researchers and hobbyist. Arduino or Modkit is also popular for creating programs that will facilitate interaction with an external object such as a robot or a machine.
Scratch is a novice friendly design for teens particularly due to its media for teens because of its media rich capabilities. It uses a building block command structure and eliminates the need to memorize bits of code to program. The benefits of students to design new games is to become literate in the field and the knowing game components is equally as important. Games provide context to learn about the arts . In the Art Academy for Nintendo DSi platform as well as 3D modeling ad elements of architecture as seen in Quest Attends.
Monday, March 28, 2016
9-3 3) Research an artist who works creatively with programming
Kevin Karplus is a professor at University of California, Santa Cruz, currently in the Biomolecular Engineering Department. He is most famous for his work as a computer science graduate student at Stanford University. Karplus–Strong string synthesis is a physical modeling synthesis that loops a short waveform through a filtered delay line to simulate the sound of a hammered or plucked string or some types of percussion. At the university, he taught computer engineering and very large scale integration design which is a process of creating an integrated circuit by combining thousands of transistors into a single chip. He also invented the binary decision diagram, before switching to protein structure prediction and bioformatics in 1995.
Here is an example of the types of work that he does on his Scratch page.
scratch artwork taken from https://scratch.mit.edu/projects/639097/
Information and Photo retrieved from https://en.wikipedia.org/wiki/Kevin_Karplus
Here is an example of the types of work that he does on his Scratch page.
9-2 my Scratch experience and 2 connections to the art classroom.
My experience with Scratch was actually was quite fun! I found it really hard to use but if you have a concept, it is easy to let your idea flow. I first knew that I wanted to do an animation dancing somehow, so I took some photos of Shakira bellydancing on youtube, but then I decided to change my idea and take an animation that was probably dancing, being that it was hard to take photos of Shakira from a Youtube video because it goes on too fast. So then I stumbled upon an animation of a drummer girl animation and then I researched how to make the sound of the drum along with her hair changing to the beat, and then I added the letters to my name J_E-S-S-I-C-A, which would change each time the drum banged as well.
The two connections that I probably would make to Scratch and the classroom would be storytelling. Just like I did, students would have to pitch a story to me of what characters that they might use and what the action would be and what the background might look like. After all of those ideas are put forward, then we would look up how other scratch makers embed the code in order to help them tell the story that they wanted to tell.
Another connection to Scratch and the classroom that I would make would just be to explore. As you can see I posted a Scratch of Kevin the professor from Santa Cruz California, and he made his Scratch fun by adding different glasses onto his sprite the cat. Your sprite can be also used to tell a political story, just as Richard my professor at Teacher's College did with a cop with a spray can, spraying the famous Fine Art photos as his background.
The two connections that I probably would make to Scratch and the classroom would be storytelling. Just like I did, students would have to pitch a story to me of what characters that they might use and what the action would be and what the background might look like. After all of those ideas are put forward, then we would look up how other scratch makers embed the code in order to help them tell the story that they wanted to tell.
Another connection to Scratch and the classroom that I would make would just be to explore. As you can see I posted a Scratch of Kevin the professor from Santa Cruz California, and he made his Scratch fun by adding different glasses onto his sprite the cat. Your sprite can be also used to tell a political story, just as Richard my professor at Teacher's College did with a cop with a spray can, spraying the famous Fine Art photos as his background.
8-3 ) Create a blog post in which you reflect your observations on sound in your life, in the arts, and in the curriculum
There are lot of different sounds going on in my life. Mostly when I am home, I hear a lot of firetrucks and cop cars outside of my window. I also hear a lot of Spanish and Pop music because my neighbors are very lively, and on Fridays I hear a lot of people having fun and conversing in the neighborhood. When I go to school at TC, there are a lot of footsteps, quiet noises, phones, computers typing, teachers lecturing. In the curriculum, I think that I would hear a lot of sounds with PhotoShop, Garage Band, and also some Youtube videos for reference for when I am teaching a class on digital art. In the school where I am doing my traditional observations for my Field Observations course, I hear a lot of teenagers chatting, and the teacher lecturing, the sounds of a brushstroke rubbing against the canvas, some pencils drawing against the paper, and videos of Art or Art History current events. I also hear the sounds of zippers from backpacks and pencils falling, and Art History books banging against the table, and the sound of chairs moving forward as the student is ready to get started with their art making.
8-2) Artist who uses sound creatively. Hit-Boy
Hit-Boy also known as Chauncey Hollis Jr. is American record producer and hip-hop recording artist from Fontana, California. His first major break was when he signed a record deal with Kayne West's GOOD Music production wing, also known as very G.O.O.D beats. He then went on to Interscope records, and found his own record label imprint, Hits since 87'. He is best known for his music mixings which include "N**s in Paris" by Jay-Z and Kayne West, and the GOOD music single "Clique", all of which were certified platinum. He first got his start on Myspace from Polow Da Don.
Information retrieved from https://en.wikipedia.org/wiki/Hit-Boy
Clique (Explicit)
N***s in Paris
Information retrieved from https://en.wikipedia.org/wiki/Hit-Boy
Clique (Explicit)
N***s in Paris
Tuesday, March 8, 2016
HW 7-6 Take a selfie- and Reflect on what I have learned.
I have learned a lot in this course so far. I have learned how to use animation through Photoshop and iStopmotion softwares, which I have never done before. I was introduced to using stop motion through Photoshop during my "Impact 100" project that I worked with, with my partner Jihyun. We first polished photos of eyes, that we screenshot in Instagram, and then we added it in a layer form, to shorten or prolong in parts of the video that they will be projected to twinkle in a photo of a Milky Way background. I also am being patient through the process of learning iMovie for the recent assignment that we had to replicate a short video from Youtube. I also recently downloaded the software, iStopMotion Pro, when I was able to learn how to share my video through researching the web where people posted on Q and A parts of the istopmotion website. All in all I have learned a lot, and I always think that I could learn more, but I have had some training prior when I attended my undergrad university at The School of Visual Arts.
HW 7-3 Creative Potential of Video in Classrooms
I think that Creative Videos have a lot of potential in classrooms, because of the range of use that teens and adults can implement it into their art practice. Just as the article with Kylie Peepler's "The New Digital Arts: Forms, Tools, and Practices, the author mentions that with smartphones, on the rise, participation of instant posting to media and sharing sites, enables more teen users to post on sites such as Youtube, Instagram, and Facebook, or even snapchat. Teens are video tapping themselves more to show their artwork, beauty tips, and daily lives though sharing videos in the social networking sites. With Youtube and Vimeo, it allows teens or even pre-adolescents to use other softwares such as Final Cut pro, Photoshop, iStopMotion, and other softwares to polish their creative videos in order to be shared in their channels for Youtube and Vimeo.
Teens love to use social media, and they love to express themselves whether it is though helping people by sharing their daily struggles of being an adolescent, because boy do we know how hard that is, or by sharing make-up tips, or just making funny videos, teens are going to be into it. In the future or even now, for classroom activities, teens are using videos as a platform for building a foundation for a unique channel that brings something new to the table for the world to see through media. It also brings communities together to spread awareness about the arts, social/political issues, history, literature, and many more. Teens are using iStopmotion from what I have seen thought observations that we as MA Intial Certification majors are required to do for our course, FieldObservations. IStopmotion opens so many doors for students to tell stories, and just to simply explore the media presented to them at hand. Final Cut also gives them an opportunity to be creative through visual effects, or using it as a music video platform, to polish movies, making a video about interviews, or maybe even a DIY or a tutorial video.
Teens love to use social media, and they love to express themselves whether it is though helping people by sharing their daily struggles of being an adolescent, because boy do we know how hard that is, or by sharing make-up tips, or just making funny videos, teens are going to be into it. In the future or even now, for classroom activities, teens are using videos as a platform for building a foundation for a unique channel that brings something new to the table for the world to see through media. It also brings communities together to spread awareness about the arts, social/political issues, history, literature, and many more. Teens are using iStopmotion from what I have seen thought observations that we as MA Intial Certification majors are required to do for our course, FieldObservations. IStopmotion opens so many doors for students to tell stories, and just to simply explore the media presented to them at hand. Final Cut also gives them an opportunity to be creative through visual effects, or using it as a music video platform, to polish movies, making a video about interviews, or maybe even a DIY or a tutorial video.
HW 7-2 Hype Williams- Creative video artist
Hype Williams is an American film director, producer, screenwriter and most famously known for music video directing. He says "I wanted to be Basquiat or Keith Haring of the streets" when his name HYPE was tagged on local billboards, storefronts, and playgrounds of New York. He was born in Queens, New York of African-American and Honduran descent. He attended Adelphi University where he studied film, and he later joined the Classical Concept Productions, where he swept floors in sets of golden-age rap video shoots. He has won major awards such as the Billboard music video Award for Best Director of the Year in 1996, the 1997 NAACP Image Award and the 1998 MTV Video Music Award for Best Rap Video, just to name a few. He has worked for clothing brands shooting commercials, as well as earning a reputation for directing incredibly stylish videos characterized by fish-eye lens work and glitzy wardrobes in the 1990's.
Information Retrieved from
http://www.allmusic.com/artist/hype-williams-mn0001380160/discography
Here are my favorite Hype williams videos:
Missy Elliot's Super Duper Fly
https://www.youtube.com/watch?v=hHcyJPTTn9w&list=PL47CA3B5F0D052E9C
and Kayne West's Heartless Video
https://www.youtube.com/watch?v=Co0tTeuUVhU
HW 7-1 Short Video using iMovie.
HW 6-6- Short chapter of Kylie Peppler's reading
"New opportunities for interest-driven arts learning in the Digital Age"
Teens are capturing old and new media because they capture their original artworks and post it online with or without digitally enhancing or manipulating the images. Apps like Painter7 and IPad/iPhone/ Android apps and the Nintendo DS Art Academy enable players to use digital tools in a virtual environment. Teens learn the basics of drawing, mixing colors and shading. Aviary is now a digital pho-image editing software that is similar to Photoshop that allow tools for multimedia productions including screen capturing, vector editing, typography, special effects, music composing and audio editing.
The article suggests that more Manga and comic book topics should be introduced in more curriculums. Guy Merchant shares five ways that photo-sharing can contribute to learning. "Learning through Seeing, Learning through Reflection, Learning about Image, Learning about Multimodality, and finally Learning about Web 2.0. For Dance, Peppler mentions the SMALLab (Stimulated Multimedia Arts Learning Lab) which is learning for sensors that are placed strategically on the body to track and record movement. Machinima is a medium in which artists create stories using video games, animations, or cartoons.It changes the essence of the game or film by repurposing original content. Contrary to popular beliefs, Youths are making a commitment to the arts that is invigorated by new variations of traditional art forms.
Teens are capturing old and new media because they capture their original artworks and post it online with or without digitally enhancing or manipulating the images. Apps like Painter7 and IPad/iPhone/ Android apps and the Nintendo DS Art Academy enable players to use digital tools in a virtual environment. Teens learn the basics of drawing, mixing colors and shading. Aviary is now a digital pho-image editing software that is similar to Photoshop that allow tools for multimedia productions including screen capturing, vector editing, typography, special effects, music composing and audio editing.
The article suggests that more Manga and comic book topics should be introduced in more curriculums. Guy Merchant shares five ways that photo-sharing can contribute to learning. "Learning through Seeing, Learning through Reflection, Learning about Image, Learning about Multimodality, and finally Learning about Web 2.0. For Dance, Peppler mentions the SMALLab (Stimulated Multimedia Arts Learning Lab) which is learning for sensors that are placed strategically on the body to track and record movement. Machinima is a medium in which artists create stories using video games, animations, or cartoons.It changes the essence of the game or film by repurposing original content. Contrary to popular beliefs, Youths are making a commitment to the arts that is invigorated by new variations of traditional art forms.
Wednesday, March 2, 2016
HW 6-5 My status on Impact 100 project
This project is very exciting to me because it is about eyes, me and my partner are collecting photos of eyes, and then we will be making a stop motion animation of it, then tagging all those people have contributed to our eye images.
This is it in progress:



This is it in progress:



This is the final result of our Impact 100 assignment, we had fun with this my partner Jihyun and I.
Hw 6-4 Scanography lesson plan
Jessica Jean-Baptiste
Lesson Title: My distorted story
Lesson Objective: Through scanning photos from literature textbook, students will learn that they can create a new image but creating new effects from old picture images.
Activity:
Students will create a collection of pages that they have photocopied on a scanner, while adding some distortion effect to the image.
Materials:
Textured media, textbook, scanner, newspapers, aluminum foil.
Motivation:
Have you ever read a story, and wanted to doodle on the character?
Have you ever wandered what new characters that you can make from the previous character that you read?
Take a page from your history or literature books from your other subjects in school, photocopy it, rip it as it is printing or do some various scans on the scanner, have fun and create new images by exploring the technology that is a scanner!!
HW 6-3 Stop Motion artist -Henry Selick
Henry Slick was born on November 30 th, 1952 and he is an American stop motion director and writer best known for directing Coraline. He studies at the California Institute of the Arts with the Program in Experimental animation under Jules Engel.
Coraline is based on the book by author Neil Gaiman and was released in 2009.It is the first stereoscopic stop-motion animated movie. He joined Pixar and Walt Disney to executive produce in stop motion films in 2010. His new studio, called "Cinderbiter Productions", is self-described as a new stop motion company whose mandate is to make great, scary films for young.

Image retrieved from
http://doublefeature.fm/images/directors/henry-selick.jpg
Coraline is based on the book by author Neil Gaiman and was released in 2009.It is the first stereoscopic stop-motion animated movie. He joined Pixar and Walt Disney to executive produce in stop motion films in 2010. His new studio, called "Cinderbiter Productions", is self-described as a new stop motion company whose mandate is to make great, scary films for young.
Image retrieved from
http://doublefeature.fm/images/directors/henry-selick.jpg
HW 6-1 Stop motion project
I call this fun video "Turtle Runs Over" because he runs over the star up dolls it was so funny!! I had fun with this!
Subscribe to:
Posts (Atom)